Ragnarok is coming... Skoll and Hati chase the Sun and the Moon across the sky, signaling the end of the world. As a champion of Midgard you must travel the 9 realms and fulfil the Norn’s prophecies before they are destroyed.
Micro Midga rd is a 30 min tactical worker placement game for one or two players. Using the unique worker-movement mechanic from the hugely successful Micro Dojo, Micro Midgard brings a more complex head-to-head experience in a small package.
How to Play On your turn, you can move one of the available meeples to an adjacent space. Then, you place your player marker on it, blocking that meeple from being used by either player until after your next turn. After moving to a space, activate the abilities there. The Sun and Moon actions on the outer spaces move the corresponding wolf one step along the track, progressing towards Ragnarok. These actions are typically used for activating their Blessing tracks – either moving up one level, or taking the bonus and moving down the track. The two Blessings related to the Craft action work a little differently. When you activate the Blessing, if there is an available Relic you can claim it and place it in front of you, granting you access to its powers. As you acquire relics you will unlock new ways to use your abilities and spend resources for points and powers. At the end of a turn, if one of the wolf tokens have passed the end of their track, Ragnarok will trigger. Only one of the two Prophecies will be scored, depending on which wolf (Sun or Moon) triggered Ragnarok, with the remaining Prophecy being discarded. The Ragnarok token indicates which realm will be destroyed. This weakens the realms abilities, as well as disconnecting it from Midgard. The Ragnarok token is then placed above the destroyed realm, blocking the space and making the corresponding wolf track one step shorter.